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helix / rotateVec
rotateVec(v, q): Vec3
v
q
Vec3
Defined in: core/values/transform-math.ts:68
Rotate a vector by a quaternion: v' = v + 2w(u×v) + 2u×(u×v), u = q.xyz.
v' = v + 2w(u×v) + 2u×(u×v)
u = q.xyz
Quat